The mega assault rifle is basically the normal assault rifle with about 50% more damage overall. Replaces the flamethrower only when "Mega Weapons" EX option is enabled (disabling leaderboards). To make good use of it against lighter enemies, try to fire it in short bursts to prevent excess damage being lost firing flames at nothing, and don't be afraid to switch back to the assault rifle early if the group of enemies becomes too sparse. An extremely potent boss-killer when combined with a Shutdown. When firing the flamethrower, there is a minimum duration it will fire for, making it tricky to use efficiently on sparse groups of enemies.ĭue to its continuous damage output, it's useful in basically any situation where Cactus can get up close and personal with the enemy. The flames do not penetrate targets, even though it's very rapid kill speed can give the impression that it does. It fires a stream of particles each with a variable lifespan over a short distance, meaning that the flamer at close range will deal more damage than at the tip of the stream. In stark contrast with the Assault Rifle, the Flamethrower has short range, but enormous DPS over a sizeable duration, allowing her to take out multiple heavy enemies or large swathes of light enemies with a single use. Given the assault rifle performs almost identically to the weapons the Firepower Drones have, the two weapons compliment each other well and don't suffer from the problems other weapons have when trying to optimize their usage. However due to its narrow bullet stream, careful aim is needed to maximise its efficiency, every target needs to be aimed at one at a time. It also features a very noticable damage boost at between levels 2 and 3, so it's important to collect weapon energy rapidly.ĭue to its long effective range, it can quickly catch faraway enemies when needed, or effectively pick off dangerous enemies like Mine Tanks or Buster Titans. Higher upgrade levels increase the width of the bullet stream as well as the number of bullets. The Assault Rifle is a basic weapon with a linear bullet pattern, zero spread, no damage falloff, long range, and above average DPS. Assault Rifle in its various reinforcement stages, from left to right.
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